This eventually leads to a Tarokka Card reading by Madame Eva, tying their fate to the cursed land of Barovia. Vistani wanderers appear outside of Protector’s Enclave prompting adventurers to investigate their arrival. On behalf of the Neverwinter team, we hope our players enjoy our gothic adventure and can’t wait to hear what they think!” This module is a bit of a departure for the game: it’s the first time we’ve left the Forgotten Realms and it’s a much different tone than anything we’ve done before. “Strahd is an icon and his cursed land of Barovia made for some really interesting gameplay opportunities. “When we look at the vast number of exciting settings Dungeons & Dragons has to offer, Ravenloft has been one that both we and our players have long wanted to explore,” said Gordon Fong, Executive Producer of Neverwinter. Press assets for Ravenloft can be found here: Watch the official Ravenloft Cinematic launch trailer: This departure from the Sword Coast brings gameplay features unique to Ravenloft such as a meaningful day-to-night cycle, Tarokka Card collections and readings, an Endgame Dungeon in Castle Ravenloft and much more. In the 14th module for the free-to-play MMORPG set in the Forgotten Realms (and beyond), adventurers are called to Barovia, where they face Strahd’s cursed land and all of its horrors. – J– Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Ravenloft is now available on PC and arrives later on Xbox One and PlayStation®4. Venture Beyond the Forgotten Realms to a Land Defined by Dangerous Nights, Deadly Creatures and the Rule of Count Strahd von Zarovich ENTER THE MISTS OF BAROVIA IN NEVERWINTER: RAVENLOFT NOW AVAILABLE ON PC
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